Advertising
Navigation
Information

GTA San Andreas Mods

:

CLEO Modifications

GTA V Vehicles ADDED [not replaced] to SA v7


Author: TheNathanNS, Automan, MK43, Aldhayr_Mods, ItsGamerTime, Shafa/Aster & Fastman92
Website
Date: 12.07.2015
Downloads: 30309 | Statistics
Filesize: 125.665 MB

Rating:
9.76 based on 41 votes

GTA V VEHICLES ADDED TO GTA SAN ANDREAS
V7

By TheNathanNS, Automan, MK43, Aldhayr_Mods, ItsGamerTime, Shafa/Aster & Fastman92


1.) Who did what

TheNathanNS: Setting up the files so the cars could be loaded into GTA SA
Automan: Most of the vehicles
Fastman92: Car spawner and the GTA SA Limit Adjuster
ItsGamerTime: BF Bifta vehicle mod
Aldhayr_Mods: Making the bikes and the Buffalo S Sprunk model
mk43: Some vehicles (Such as the Baller)
Shafa/Aster: Some vehicles (Namely North Yankton)

(I've added that many, I've forgotten who made what vehicles.)

2.) Update list

v7:

Successfully reduced file size by 42%!

Replaced some of the "main" GTA SA files in an attempt to prevent crashing.

The following vehicles have been added:

Benefactor Glendale (Hipster DLC)
Brute Stockade (North Yankton) (Special)
Benefactor Feltzer
Grotti Stinger
Gallivanter Baller
Canis Bodhi
Vapid Blade
Declasse Tornado (Worn)
Vapid Slamvan (Pickup) (Festive Surprise DLC)
Cheval Marshall (PS4/X1/PC Only) (Special)
Dinka Jester (Racecar) (Festive Surprise DLC) (Special)
Albany Emperor (North Yankton)
Declasse Asea (North Yankton)
LCC Hexer
Albany Alpha (Business DLC)


*Special: Does NOT spawn in traffic. Will only spawn via the car spawner.

You can change the Marshall's flag! Choose from 25 different countries! (all taken from the PC version of GTA V)


Added optional CUSTOM license plates from GTA V and iFruit:
* Liberty City
* Los Santos Shrimps
* North Yankton
* Patriot
* SA Exempt
* San Andreas
* Sprunk
* Vice City

To know how to apply these, please check "custom plates.txt"


V6:
Bikes have been adde, thanks to Aldhayr_Mods. :D

"Special" vehicles have been added

Special vehicles are vehicles that have something unusual about them and do NOT spawn in traffic:
The only current way to drive these is to spawn them via the car spawner.
The following vehicles have been added:

Lampadati Pigalle (I'm Not a Hipster DLC)
Principe Lectro (Heist DLC)
Principe Nemesis
Ubermacht Zion XS
Enus Windsor (Ill Gotten Gains Pt 1 DLC)
Vulcar Warrener (I'm not a Hipster DLC)
Pegassi Bati 801 (Sprunk) (SPECIAL)
Pegassi Bati 801
Bravado Buffalo S (Sprunk) (SPECIAL)
Pegassi Osiris (Ill Gotten Gains Pt 1 DLC)
Benefactor Stirling GT (Ill Gotten Gains Pt 1 DLC)
Karin Kuruma Armoured (Heists DLC) (SPECIAL)
Imponte Duke O'Death (Xbox One/PS4/PC Exclusive vehicle) (SPECIAL)

The Armored Kuruma is completely bullet proof. See this video to see it in action: https://www.youtube.com/watch?v=6TXPolmOL58

The Duke O Death is near indestrucible too.



V5:
Increased new-car spawn rate.

The following cars have been added:

Invetero Coquette
Obey 9F Cabrio
Benefactor Schafter
Pegassi Infernus
Karin Sultan
Lampadati Felon
Karin Futo
Dinka Blista Compact (PS4/Xbox One/PC version of GTA V only)
Karin Asterope
Declasse Stallion (PS4/Xbox One/PC version of GTA V only)


V4.1
Fixed a crash that would occur when the player tried to enter/exit the BF Bifta.

V4:
The Car spawner is now configured to only show the added cars.

Changed some of the car's groups around in cargrp.dat.

The following cars have been added:

Dewbauchee Massacro (High Life DLC)
Dinka Jester (Business DLC)
Pegassi Vacca
Benefactor Schwartzer
Benefactor Dubsta 6x6 (I'm Not a Hipster DLC)
Grotti Cheetah
Canis Mesa
Bravado Banshee
Bravado Buffalo S
Annis Elegy RH8 (Social Club Exclusive)
BF Bifta (Beach Bum DLC)


V3:
The following cars have been added:
Declasse Sabre GT Turbo
Enus Huntley S (High Life DLC)
Vapid Bullet GT
Coil Voltic
Obey Tailgater
Karin Kuruma (Heists DLC)
Pegassi Zentorno (High Life DLC)
Grotti Carbonizzare
Benefactor Panto (I'm Not a Hipster DLC)


V2.1:
Solved the crashing bug.
In v2, I accidentally supplied the v1 config.

This version should work as the limits have been changed appropriately.

V2:
The following cars have been added (that were not present in V1)

Lampadati Furore (Last Team Standing DLC)
Truffade Adder
Albany Roosevelt (Valentines Day Massacre DLC)
Hijack Khameleon (Collector's Edition/Returning Player DLC)
Truffade Z-Type
Declasse Rhapsody (I'm Not a Hipster DLC)
Grotti Turismo R (Business DLC)

The sound bug was fixed, all cars now have an engine sound

All vehicles have their proper GTA V name. For example, the Issi now says "Weeny Issi" and "F620" now says "Ocelot F620".

3.) Description

This mod brings vehicles to GTA SA without replacing them.


The cars are made by Automan and I have recieved his permission to use his mods for this mod.
The only car not made by Automan is the BF Bifta, which is made by ItsGamerTime.
The bikes and Buffalo S Sprunk were made by Aldhayr_Mods.


I made this because Automan does some fantastic mods but some of his mods require you to add the vehicles to GTA SA, not replace, which, not everyone can do.

So I asked Automan if I could use his cars for this and he said yes. (Picture attached for proof).


As of V6, Bikes are included.

The bikes were made by Aldhayr_Mods, I asked for his permission if I could use his bikes and helis in this mod and he said yes. (See pics for proof)



The mod features:
* Actual Grand Theft Auto V names + branding (I.E Pegassi Zentorno, Vapid Bullet GT)
* ENB compatible vehicles
* Vehicles spawn in traffic
* Low end PC friendly
* Unique handing.cfg lines
* GTA V "Special features" (I.E Armored Kuruma being completely bulletproof)


4.) Installation

MAKE A BACKUP OF EVERYTHING.

YOU HAVE BEEN WARNED.

Make a backup of the DATA folder, CLEO folder and, if you already use Fastman92's limit adjuster, your original .ini configuration.


Once you've made a backup of everything, simply drag and drop all the files into the GTA SA folder.

In the folder "Add to GTA3.IMG", add the contents of that folder to the gta3.img with any IMG editing tool of your choice.

If your game does crash, then you've either installed it wrong or a conflicting mod. For example, AFAIK, you can't have 2 limit adjuster's.


Likewise don't use any CLEO mods that require useage of the "3" button.

If you are experiencing crashing, please check the attached "troubleshooting.txt" file.

When you've installed everything, press 3 when you've loaded GTA SA up and you'll see a menu pop up. Browse through the menu and find any car you like. The cars I have added have the following names

Benefactor Glendale
Brute Stockade (North Yankton)
Benefactor Feltzer
Grotti Stinger
Gallivanter Baller
Canis Bodhi
Vapid Blade
Declasse Tornado (Worn)
Vapid Slamvan (Pickup)
Cheval Marshall
Dinka Jester (Racecar)
Albany Emperor (North Yankton)
Declasse Asea (North Yankton)
LCC Hexer
Albany Alpha
Lampadati Pigalle
Principe Lectro
Principe Nemesis
Ubermacht Zion XS
Enus Windsor
Vulcar Warrener
Pegassi Bati 801 (Sprunk)
Pegassi Bati 801
Bravado Buffalo S (Sprunk)
Pegassi Osiris
Benefactor Stirling GT
Karin Kuruma Armoured
Imponte Duke O'Death
Lampadati Casco
Coquette Classic
Ocelot f620
Weeny Issi
Dewbauchee JB 700
Bollokan Prairie
Lampadati Furore
Truffade Adder
Albany Roosevelt
Hijack Khameleon
Truffade Z-Type
Declasse Rhapsody
Grotti Turismo R
Declasse Sabre GT Turbo
Enus Huntley S
Vapid Bullet GT
Coil Voltic
Obey Tailgater
Karin Kuruma
Pegassi Zentorno
Grotti Carbonizzare
Benefactor Panto
Dewbauchee Massacro
Dinka Jester
Pegassi Vacca
Benefactor Schwartzer
Benefactor Dubsta 6x6
Grotti Cheetah
Canis Mesa
Bravado Banshee
Bravado Buffalo S
Annis Elegy RH8
BF Bifta
Invetero Coquette
Obey 9F Cabrio
Benefactor Schafter
Pegassi Infernus
Karin Sultan
Lampadati Felon
Karin Futo
Dinka Blista Compact
Karin Asterope
Declasse Stallion


Press space to get in the car and enjoy.

OR

Drive around San Andreas. They do spawn in traffic. (Occasionally)
I've noticed the Zentorno spawns around Las Venturas, the Entity and the Adder around Grove Street and the Furore around San Fierro.

The Mesa and Dubsta 6x6 spawn in the desert, near Verdant Meadows.


Currently, v6 onwards, features some "special" vehicles that do NOT spawn in traffic. Such as the Armored Kuruma, Duke O'Death and the Buffalo S Sprunk.
The ONLY way to access these vehicles is to spawn them via the car spawner.


5.) Bugs

The Hijack Khamelion, Karin Kuruma (Armored) and Vulcnar Warrener appear blank in the spawner.
I do not know why.

Most of the cars can be driven into the mod shop, however, putting some mods on the added vehicles will crash.
You can still change color, wheels and add hydrualics without issue.

There is a possible crash if using the first person mod with some of these cars.

From my own experiences, cars like the Roosevelt are fine, but cards like the Dubsta 6x6 crash if first person mode is entered.



6.) Credits

Mod configured up by TheNathanNS
Cars rigged from GTA V by Automan, MK43 and Shafa/Aster
Limit Adjuster and Car Spawner by Fastman92
BF Bifta model by ItsGamerTime
Bike + Buffalo S Sprunk mods by Aldhayr_Mods

Advertising
Download
Advertising
Report
Mod Report

Are you the owner of this mod? If someone has stolen your work, you can make a request for removing this mod.

Report this mod

Screenshots
GTA V Vehicles ADDED [not replaced] to SA v7
GTA V Vehicles ADDED [not replaced] to SA v7 GTA V Vehicles ADDED [not replaced] to SA v7 GTA V Vehicles ADDED [not replaced] to SA v7

Add to Favorites Share on Facebook
Videos
Add a Youtube video

93 comments found
Your Name/Nick:


Your Message:


Smileys:



Attention:
You need to be registered and signed in to post comments!