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GTA San Andreas Mods

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Wild Walls v2 (Graffiti Environment)


Author: Xavier Andreu, Identifier
Website
Date: 17.04.2023
Downloads: 4765 | Statistics
Filesize: 20.035 MB

Rating:
10.00 based on 3 votes

This environment modification is the same that Identifier did five years ago, but this time the quality of the textures has been improved with artificial intelligence to double the resolution of the images of the original mod that were at 1024x, for the same pictures at 2048x, which is the maximum the game will accept. In addition, some small adjustments have been made to some textures and 3 pieces of "El Pez" have been added. All the graffiti in the tunnel that connects the ducts to the rear of the car park has also been replaced. Feel free to improve the mod, for the tunnel I just picked random graffiti that looked a little sharper than the originals, but it can still be improved a lot. The websites that have been used to improve the textures are zyro, bigjpg and imglarger.

Instalation: Move de folder of the mod in modloader folder if you have the modloader installed in the game. Or remplace the original files txd and dff in gta3.img with Alci Editor. (Make a backup before just in case pls)

The files of the mod:
beachblok5_lae2.dff
beachblok7_lae2.dff
ebeachap3_lae2.dff
mscptunn2_lae2.dff
mstorcp1_lae2.dff
stormdrainlae2_01.dff
eastbeach3c_lae2.txd
ebeachcineblok.txd
stormdrain.txd

Only the txd files have been edited from the original mod, which you can find at this link: https://www.gtainside.com/en/sanandreas/mods/118257-wild-walls

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[ES] Esta modificación de entorno es la misma que hizo Identifier hace un lustro, pero en esta ocasión se ha mejorado la calidad de las texturas con inteligencia artificial para duplicar la resolución de las imágenes del mod original que eran a 1024x, por las mismas a 2048x, que es lo máximo que acepta el juego. Además, se han hecho unos pequeños ajustes en algunas texturas y se han añadido 3 piezas de "El Pez". También se han remplazado todos los graffitis del túnel que conecta los conductos con la parte trasera del parking. Siéntete libre de mejorar el mod, yo solo he cogido graffitis al azar que se vieran un poco mejor definidos que los originales y poco más. El mod aun se puede mejorar bastante. Los sitios web que se han utilizado para mejorar las texturas mediante IA son zyro, bigjpg e imglarger.

Instalación: Mueve la carpeta del mod en la carpeta modloader si tienes el modloader instalado en el juego. O reemplaza los archivos originales txd y dff en gta3.img con Alci Editor. (Haz una copia de seguridad antes por si acaso, por favor)

Los archivos del mod:
beachblok5_lae2.dff
beachblok7_lae2.dff
ebeachap3_lae2.dff
mscptunn2_lae2.dff
mstorcp1_lae2.dff
stormdrainlae2_01.dff
eastbeach3c_lae2.txd
ebeachcineblok.txd
stormdrain.txd

Solamente los archivos txd han sido editados del mod original, que podéis encontrar en este enlace: https://www.gtainside.com/en/sanandreas/mods/118257-wild-walls

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Wild Walls v2 (Graffiti Environment)
Wild Walls v2 (Graffiti Environment) Wild Walls v2 (Graffiti Environment) Wild Walls v2 (Graffiti Environment) Wild Walls v2 (Graffiti Environment) Wild Walls v2 (Graffiti Environment) Wild Walls v2 (Graffiti Environment)

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