Author: | Dark Watcher |
Date: | 16.10.2023 |
Downloads: | 3087 | Statistics |
Filesize: | 1.064 MB |
Rating: | 10.00 based on 1 votes |
Condor (Mil Mi-26) converted directly from Mercenaries 2: World in Flames game. Both the model and the texture are original, taken directly from the game. I did the ripping myself and made sure to assemble the vehicle according to the original parts arrangement seen in Mercenaries 2: World in Flames.
The model seen from afar consists of the chassis due to the structural complexity and quantity of materials. This, too, helps make the DFF file less heavy.
The helicopter can accommodate four passengers.
Originally, in Mercenaries 2: World in Flames, the helicopter has rear doors, ramps and considerable internal space that suggest the possibility of the helicopter carrying other vehicles inside it, but this function is not available to the player. In GTA SA, this function remains unavailable, as I don't know how to make CLEO mods.
Originally, the helicopter can carry light and heavy vehicles using a magnet. In GTA SA, this function is not available, as I do not know how to make CLEO mods. However, other modders have already made this type of CLEO mod, so if you want to complement your experience, I recommend that you download these mods. I particularly recommend the magnet mod made by Dragomazing. He posted this mod on GTAinside.
The sound of the helicopter flying is barely audible because of the large bounding box used in the collision. In other words, the enormity of the vehicle required an equally enormous bounding box. When the bounding box is too large, the camera moves too far away from the vehicle and, consequently, vehicle sounds become less audible. This was necessary, as the collision of the cockpit and tail would not work if the bounding box was smaller.
CJ enters the vehicle the same way he enters the original Cargobob, as it is impossible to replicate the way the characters do this in Mercenaries 2: World in Flames. Furthermore, it is impossible to make the converted Condor's doors work in the same way as they did in the original game, as the Condor's doors work in a completely different way in the original game.
The detailed interior has been preserved.
CJ is perfectly positioned in the cab.
The model has perfect stability for landing and takeoff.
The model has realistic collision.
It's a colossal vehicle. Look at its size in relation to CJ in the photo to the side!!!!
Updates
Version 1.1 (October 17th, 2023): Crashes no longer happen when the vehicle is spawned. Some parts had very long names and this caused crashes to happen when the vehicle was spawned. Now, the names of the parts have been simplified and, as a result, crashes no longer happen. This does not affect the originality of the models and textures in any way. You can play comfortably with the mod now. I apologize if you experienced crashing issues prior to this update.
Are you the owner of this mod? If someone has stolen your work, you can make a request for removing this mod.