HERE COMES EPISODIC WEAPONS
Buzzard shoots rockets 5x faster. (AND NO RELOAD)
AA-12 (Explosive 'n non-explosive) will shoot exactly like it shoots at real life. (4x normal shooting speed.)
Increased weapons damage.
Buzzard miniguns will do 50x more damage than normally.
Grenade launcher has no reload, and increased range, and damage of course, and it will shoot 2x faster.
P-90 will shoot 2x faster, and increased 5% damage.
"Golden" uzi does 10% more damage.
M249 does 20% more damage, and shoots 2x faster.
DSR-1 +5 increased clipsize, range and 5% damage.
APC (TANK) will do 50% more damage, and increased range.
Buzzard rockets will do 50% more damage, and increaed range.
Sticky bombs ammomax increased to 50, and increased range + damage.
Automag .44 Pistol will do 8% more damage, and increased range.
NON-EPISODIC WEAPONS
Pistol (GLOCK) will do 8% more damage, increased range, and shoots 2x faster.
DesertEagle increased weapon range, increased damage 5%, clipsize is now 8 not 9
Shotgun (NORMAL NOT BARETTA) will do 5% more damage, increased range, clipsize is now 5 not 8.
Baretta increased damage, weapon range, and clipsize is now 12 not 10.
Uzi (MICRO UZI) increased weapon range, damage is now 17 not 20. Clipsize is now 55 not 50.
MP5 increased 5% damage base, weapon range and it has now realistic firerate.
AK-47 increased weapon range, and firerate. Damage is now 26 not 30. Clipsize is now 42 not 30.
M4 increased 5% damage base, lower range, and increased firerate.
Sniper (NOT M40a1) increased range, Damage is now 16 not 20. Clipsize is now 15 not 10.
M40a1 (NOT NORMAL SNIPER) lower range, damage is now 22 not 20. Clipsize is 8 not 5.
Rocket Launcher increased range, and ammomax is now 20.
Minigun (ANNIHILATOR) Does 2x Damage and has longer range, and clipsize is now 1000 not 750.
Grenade increased range, and ammomax is now 50.
Molotov lower range, and ammomax is now 30.
ReadMe
INSTALLATION
1. Backup file WeaponInfo from Rockstar Games/EFLC/common/data/
2. Backup file WeaponInfo from Rockstar Games/EFLC/TBoGT/common/data
2. Replace old WeaponInfo's with new one. |