Author: | Algonquin Hood Website | Email |
Date: | 12.03.2017 |
Downloads: | 6848 | Statistics |
Filesize: | 3.367 MB |
Rating: | 10.00 based on 13 votes |
Join our steam group "Hood's Homies" to get updates and request stuff also:
http://steamcommunity.com/groups/HoodzHomiez
To reach out to more people, I started uploading my mods to GTAInside too.
You can find upcoming mods on both GTAInside and GTAGaming/GTA4-Mods.
Revisited my Max Payne 3 XSL650R conversion.
It has a bunch of minor fixes including smooth surface (edge split), UV-prelightning, and some components added.
Carcols: xsl650r 0,0,59, 7,7,79, 16,16,93, 34,34,32, 52,52,50, 54,54,53, 62,62,65, 70,70,63, 72,72,64, 102,102,105, 104,104,105, 116,116,122, 16,16,76, 9,9,91, 15,15,93, 19,19,93, 13,13,80,
Handling: XSL650R 1760.0 4.5 85 0.0 0.0 -0.17 0.0 6 0.28 1.0 245.0 0.3 0.65 0.75 39.0 1.35 1.10 14.5 0.12 0.47 2.7 1.6 1.7 0.08 -0.15 0.0 0.5 1.0 1.0 0.7 1.5 0.0 110000 440010 1 1
Vehicles: xsl650r, xsl650r, car, XSL650R, SUPER, VEH@LOW, VEH@LOW_LE2_RI2, 50, 5, 0.2747, 0.2747, 0, 5, 1.0 ,0, ext_gang+ext_all+ext_strong
Livery:
No liveries
CREDITS:
Rockstar Games for creating the XSL650R
Algonquin Hood for editing this car
lxIVanquish_MK for handling line
Anyone for video
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